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The Airline Project - v2
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Devlog
A Financial Overview Window
April 03, 2024
by
Tjoeker
2
Hello fellow airline directors! First off, t has been a while - in fact, over a year - and that needs an explanation and a big apology. Last year, early 2023, we got plagued by a strong inflation. Cos...
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Scheduling and Flying: The Full Play-Cycle Has Arrived
January 31, 2023
by
Tjoeker
2
Hello fellow airliner directors! Yes, you read that right. The full play-cycle is here. This means the game is in essence playable, albeit still a bit rough at the edges. What exactly does that mean?...
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Finishing Touches for the Seatmaps
April 04, 2022
by
Tjoeker
3
Hello fellow airliner directors! Today marks a milestone on our schedule as we're just 50 days from our early access release on Steam! You may have noticed we did not have an update the previous month...
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Time to Mark your Calendar
February 01, 2022
by
Tjoeker
1
Hello fellow airline directors. As this is the first devlog this year, I'd like to wish you all a happy new year! May this be the year you get your hands on the game. Release Date Announcement It's ti...
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Seatmaps and More
November 27, 2021
by
Tjoeker
1
Hello fellow airline directors! Finally I'm back with a new devlog, apologies for the wait. The past couple of months we have been working on some interesting stuff, and I'm now ready to show you. Pur...
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Still Working on the Manufacturers
June 01, 2021
by
Tjoeker
1
Hey fellow airliner directors! It has been a while but we finally have a new devlog for you. If you have been following our social media you already have seen that we spent the past couple of months w...
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Manufacturers & Patreon Update
February 27, 2021
by
Tjoeker
Hey fellow airliner directors! Last week we finally have gotten around to releasing our new version (0.1.1.0) of the game, which brought manufacturers to the game. With this we are yet again a step cl...
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January version delayed to early February
January 30, 2021
by
Tjoeker
Hey fellow airline directors! I realize this is the first time I write a devlog since 2021, so if I haven't already I wish you all a happy (and healthy) new year. Have you noticed yet we're about to c...
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Create Your Airline!
November 28, 2020
by
Tjoeker
Hey fellow airline directors! It feels as if it's been an eternity since I wrote a devlog for you. But finally we're back with some news. :) Create Your Airline Most of the focus of this month (develo...
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The Kickstarter Failed, What Now?
October 24, 2020
by
Tjoeker
1
Hey fellow airline directors! It became more and more obvious in the last month that we would not reach our Kickstarter goal. But do not worry, I have a back up plan! The Kickstarter showed me what ki...
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Live on Kickstarter: the Next Gen airline tycoon
September 23, 2020
by
Tjoeker
2
Hey Guys, you have probably seen the logo pass by a couple of times on the devblog overview. Some of you may have tried our free version before. We have big plans, and together we will make it happen...
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Kickstarter Launch Trailer
September 18, 2020
by
Tjoeker
1
Kickstarter Launch Trailer Hey fellow airline directors! In just 5 days our Kickstarter campaign goes live! We have come a long way in the past 6 months, and we have yet a long way to go. Together we...
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Returning From our Hibernation
August 29, 2020
by
Tjoeker
1
Hey fellow airline directors! To all the flightsimmers out there: I hope you had a flying start with the new simulator and that you've been able to find your house. Meanwhile, we're back with a new de...
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Main Menu & Kickstarter Launch Date
June 27, 2020
by
Tjoeker
4
Loading into the Game Hello fellow airline directors! Since the last month we spent most of our time with our heads in the code, rather boring stuff. We set up how we load our data into the game. We s...
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TAP NG: UI
May 30, 2020
by
Tjoeker
Hello fellow airliner directors! This month we will talk about our first implementation of UI that is here to stay. A picture tells a thousand words, so I will not hold it back any longer: At the top...
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TAP NG: Airliners
April 25, 2020
by
Tjoeker
1
Airliners Update As promised we're going to talk some more about airliners and their new features for TAP NG in this blogpost. First off, I want to introduce you to our newest devteam member: Chris (a...
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TAP NG: First Artwork
March 28, 2020
by
Tjoeker
Regularly wash your hands and try to stay inside as much as possible to stop the spread of the disease. Our statistics show you are all kindly doing this. Downloads went up by 20% since Europe went in...
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TAP NG: The Airports Project
February 29, 2020
by
Tjoeker
The Airports Project One of the biggest updates for TAP NG are the airports. The first plans for this update were already set up back in summer 2017. The update contains so much new data for the airpo...
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The Airline Project - NEXT GEN
January 25, 2020
by
Tjoeker
1
TAP NG Logo - by Grant Roberts Welcome to the next generation It was October 2019, the days steadily grew shorter and the temperatures started to drop. I spent almost all of my free time in my room de...
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Looking back on 2019, looking forward to 2020
December 24, 2019
by
Tjoeker
Hey fellow airline directors, in the name of the devteam: Merry Christmas and a happy new year! To celebrate the holidays, we release a new patch. This patch contains a bunch of data updates as well a...
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Looking for an artist and developer
November 23, 2019
by
Tjoeker
Hello fellow airline directors, a couple of weeks ago we went somewhat silent. I'm here to say that this silence does not equal no progress. The main reason for this silence is that we decided we need...
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Massive Performance Upgrade
October 05, 2019
by
Tjoeker
"If it's too good to be true, it probably is". - but in this case I can't find the catch. Hey fellow airliner directors! Finally we have a new blog update. We spent another month doing nothing else bu...
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V2.14 Patch D Released
August 26, 2019
by
Tjoeker
Hey fellow airline directors! It has been a while since we uploaded a patch, but we're finally here. It has been a busy couple of weeks for me: I was moving out of my student home and we restructured...
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Forum Downtime
August 21, 2019
by
Tjoeker
As you may have had noticed the forum has been undergoing maintenance a couple of times this week. The forum is down again, and as it stands right now, the forum will be down for at least 24 hours. It...
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Patches and Promotions
August 10, 2019
by
Tjoeker
Hey fellow airline directors, we're currently two weeks after the release. Everything seems to go just fine, except for a couple of bug reports. But of course, that is to be expected. Patches Over thi...
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A Release! And Pjank's departure..
July 28, 2019
by
Tjoeker
Hello fellow airliner directors. Today we have some very good news and some sad news. Let's start with the sad news. A couple of days ago Pjank42 announced to the devteam that he will be leaving the p...
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A Release Peeking Through?
June 24, 2019
by
Tjoeker
Hey Fellow Airline Directors, It's been a long quiet time on this board. And with good reason: we have been restructuring a big part of the code at the core of the game. But it's about time we come ou...
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New Liveries
May 12, 2019
by
Tjoeker
1
Hey fellow airline directors! It's been a while since we last wrote to you and as someone on our forums pointed out, it might be a good idea to stay in touch with you. So, here we are with another dev...
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News about V2.14
April 13, 2019
by
Tjoeker
3
Hey fellow airline directors, It has been quiet for a while now. That is mainly because a lot has been moving behind the scenes. Still, the stuff that is being worked on is boring stuff and we don't r...
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Transponder Code: 7600
March 19, 2019
by
Tjoeker
Hey fellow airline directors, the last two weeks some personal stuff got in the way of development. We're sorry for the inconvenience. Of course, the other part of the team continued development, but...
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Test, Break, Fix, Repeat
February 26, 2019
by
Tjoeker
Hey airline directors, as we said last time, the devlogs will become a little boring until we have a release. No new features will be added as we're only doing some bug fixing and fine tuning. Let's...
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Entertainment
February 09, 2019
by
pjank42
Hi fellow airline directors, Last time we said we implemented the last new feature, so now it is down to bug fixing, optimizing and improving usability. This means two things: the devlogs will become...
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Optimizing load
January 26, 2019
by
pjank42
Hello fellow airline directors, the main theme of the last two weeks was testing the game and optimizing the new features for the upcoming version. Many improvements have been made in the area of perf...
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Blocking the Seats
January 11, 2019
by
pjank42
Hello fellow airline directors, We are happy to announce that we have started implementing the last new feature for the next version: the economics behind ticket sales. Up until now we had a simplifie...
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It's The End of The Year
December 28, 2018
by
pjank42
Hello fellow airline directors, First of all happy holidays and a happy new year. I hope you all have had a very pleasant time. When looking back at 2018 we have got a lot of new members in the forum,...
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Employee Training and Satisfaction
December 06, 2018
by
pjank42
Hey, Since the last update we have managed to implement a number of different things. A lot of the time has been spent on a first version of the training facilities for employees. so it is now possibl...
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Now Hiring New Employees
November 20, 2018
by
pjank42
Hello fellow airline directors, As described in the last update we were working on implementing area IDs, to be able to be switch areas from one country to another over time. It was a huge task since...
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Moving Borders
November 05, 2018
by
pjank42
Hello fellow airline directors, As written in the last blog update our focus is now on development for version 14. The first major feature we are working on is a redesign of how the game handles count...
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Heading For New Destinations
October 24, 2018
by
pjank42
Hello fellow airline directors, After a period of fixing some of the reported issues and improvements for version 13, we are now happy to tell that we have decided that the version is stable, and ther...
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Patching up the Game
October 08, 2018
by
pjank42
Hello fellow airline directors, It has been almost two weeks since we released version 13, and we have gotten a lot of great response. Some of the response has shown us, that we have some bugs and opt...
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REL213, Cleared to Land
September 25, 2018
by
pjank42
Hello fellow airline directors, After a very long period of coding and testing we are finally ready with the release of version 13. The past couple of weeks have been rough, but we believe it was wort...
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Release in the Air
September 08, 2018
by
pjank42
1
Hello, fellow airline directors, We've been working very hard on the project the past two weeks. And it pays off, since we feel like we'll have a release soon. We're still improving the last details f...
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News about version 13
August 29, 2018
by
pjank42
As you might have noticed we have used a lot of time trying to get version 13 ready for release. One of the main things is the new seat map and the way we do the seating configuration. The work has b...
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Progress on version 13
July 26, 2018
by
pjank42
Currently we are working a lot on version 13 of the game, and even that it is progressing slower than expected, we still believe that we are getting closer to a solid version. Internally we have just...
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Minor update
June 07, 2018
by
pjank42
We are currently working on a number of different tasks, but since is it a very busy period on our works/studies, we are not progressing as fast as we wishes. We are currently working on a new way of...
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Working on next version
May 11, 2018
by
pjank42
The work on version 2.13 has now started and we are currently looking into what we want to include in the version. We have so far focused on fixing the reported issues as well as implementing the poss...
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New version ready
May 01, 2018
by
pjank42
1
We are now finally ready with version 2.12. The changelog can be seen in the forum: http://theairlineproject.net/forum/showthread.php?tid=1308 Please enjoy gaming :-)...
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Small update for next release
April 27, 2018
by
pjank42
This is just a small update since we are still in full testing mode for the next release. So far we have just internally released release candidate 3 and the next week will be used fixing all the repo...
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Via Routes
April 16, 2018
by
pjank42
We have now finished the implementation of via/through routes, where it is possible to select a route with one stop between the origin airport and the destination airport. The stop can be defined as e...
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Progress on version 12
April 05, 2018
by
pjank42
Our main devlog can be found on wordpress: https://theairlineproject.wordpress.com/ But the main things which have been implemented so far for version 12 are: Condition Levels for aircrafts and the po...
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Starting on version 2.12
March 29, 2018
by
pjank42
We have now started the development on version 2.12, where for now the focus is on implementing a lot of the requested features from the users, starting with the smaller ones. All the changes can be s...
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New patch released
March 24, 2018
by
pjank42
#patch, #alpha
This is our third patch for alpha version 2.11 of the game. The patch contains all files so it can run without having the original files. The patch contains fixes for: Fixed issue with airports shown...
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