News about version 13
As you might have noticed we have used a lot of time trying to get version 13 ready for release.
One of the main things is the new seat map and the way we do the seating configuration. The work has been more complex than expected but we think it is correct now.
As you can one the screen then we have made it more simple to change the number of rows and the configuration directly in one take from the same screen. There might still be missing some tweaking on the GUI representation for the seat map, but we will change that when we find them.
On the cargo side we think have found and fixed the bug which where causing low cargo demand and by that low filling degrees on cargo routes.
We have also made some improvements for the terminals since a change to the terminals didn't affect the number of slots.
On the development side we have also made some improvements, so it is easier for us to share the code and data, and also made part of the complex code more simple, so it is easier to change in the future.
Regarding the next release we are still in the testing phase, so we are sure that the game is stable and works as planned. So stay tuned for our blog, which we will try to give biweekly updates from now on :-)
Get The Airline Project - NEXT GEN
The Airline Project - NEXT GEN
Become the CEO of your own airline in this tycoon game.
Status | In development |
Authors | Tjoeker, Tomcatter, pjank42 |
Genre | Simulation, Strategy |
Tags | airline, Historical, Tycoon |
Languages | English |
More posts
- Manufacturers & Patreon Update10 hours ago
- January version delayed to early February28 days ago
- Create Your Airline!91 days ago
- The Kickstarter Failed, What Now?Oct 24, 2020
- Live on Kickstarter: the Next Gen airline tycoonSep 23, 2020
- Kickstarter Launch TrailerSep 18, 2020
- Returning From our HibernationAug 29, 2020
- Main Menu & Kickstarter Launch DateJun 27, 2020
- TAP NG: UIMay 30, 2020
- TAP NG: AirlinersApr 25, 2020
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